IJSMT Journal

International Journal of Science, Strategic Management and Technology

An International, Peer-Reviewed, Open Access Scholarly Journal Indexed in recognized academic databases · DOI via Crossref The journal adheres to established scholarly publishing, peer-review, and research ethics guidelines set by the UGC

ISSN: 3108-1762 (Online)
webp (1)

Plagiarism Passed
Peer reviewed
Open Access

VIRTUAL TOUCH SYSTEM USING MEDIAPIPE AND OPENCV FOR GESTURE-BASED HUMAN-COMPUTER INTERACTION

AUTHORS:
Devika GY
Mentor
Affiliation
Departement of Computer Science and EngineeringBanglore, India
CC BY 4.0 License:
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
Abstract

The Virtual Touch System is a touchless human-computer interaction solution that allows users to control digital interfaces using hand gestures and voice commands. This system is developed using Python, integrating MediaPipe for hand tracking, OpenCV for image processing, and NLP for voice recognition. The system detects finger positions and interprets them as touch events, simulating real-time interaction without physical contact. It provides a hygienic, efficient, and low-cost alternative to traditional touch-based systems.


Unlike traditional input devices, the proposed system provides a natural and intuitive interface by interpreting human gestures in real time. The integration of rule-based gesture mapping ensures fast response and low computational complexity, making the system suitable for deployment on standard computing devices without requiring specialized hardware. Additionally, the system addresses critical challenges such as hygiene and accessibility by offering a completely contactless interaction mechanism.


Experimental results demonstrate that the system achieves high accuracy under controlled lighting conditions, with minimal latency, making it practical . The proposed solution can be effectively used in public interaction systems, healthcare environments, smart homes, and assistive technologies. Furthermore, this work lays a foundation for future enhancements using artificial intelligence, deep learning, and augmented reality to improve gesture recognition and expand functionality.

Keywords
Article Metrics
Article Views
40
PDF Downloads
2
HOW TO CITE
APA

MLA

Chicago

Copy

GY, D. (2026). Virtual Touch System using Mediapipe and Opencv for Gesture-Based Human-Computer Interaction. International Journal of Science, Strategic Management and Technology, 02(05). https://doi.org/10.55041/ijsmt.v2i5.592

GY, Devika. "Virtual Touch System using Mediapipe and Opencv for Gesture-Based Human-Computer Interaction." International Journal of Science, Strategic Management and Technology, vol. 02, no. 05, 2026, pp. . doi:https://doi.org/10.55041/ijsmt.v2i5.592.

GY, Devika. "Virtual Touch System using Mediapipe and Opencv for Gesture-Based Human-Computer Interaction." International Journal of Science, Strategic Management and Technology 02, no. 05 (2026). https://doi.org/https://doi.org/10.55041/ijsmt.v2i5.592.

References
[1] R. Sharma, “Gesture-Based Human Computer Interaction,” International Journal of Engineering Research & Technology (IJERT), 2021.

[2] S. Mitra and T. Acharya, “Gesture Recognition: A Survey,” IEEE Transactions on Systems, Man, and Cybernetics, 2007.

[3] G. Bradski, “The OpenCV Library,” Dr. Dobb’s Journal of Software Tools, 2000.

[4] Google, “MediaPipe Hands: On-device Real-time Hand Tracking,” 2023.

[5] P. Patel and K. Mehta, “Touchless Virtual Interface System Using Computer Vision,” International Journal of Computer Applications, 2022.

[6] A. Chaudhary, J. L. Raheja, K. Das, and A. Raheja, “A Survey on Hand Gesture Recognition in Context of Soft Computing,” Artificial Intelligence Review, 2013.

[7] V. Kanhangad and A. Kumar, “Hand Gesture Recognition for Human Computer Interaction,” IEEE Conference, 2014.

[8] N. Otsu, “A Threshold Selection Method from Gray-Level Histograms,” IEEE Transactions on Systems, Man, and Cybernetics, 1979.

[9] D. J. Sturman and D. Zeltzer, “A Survey of Glove-Based Input,” IEEE Computer Graphics and Applications, 1994.

[10] T. Pavlovic, R. Sharma, and T. Huang, “Visual Interpretation of Hand Gestures for Human-Computer Interaction,” IEEE Transactions, 1997.
Ethics and Compliance
✓ All ethical standards met
This article has undergone plagiarism screening and double-blind peer review. Editorial policies have been followed. Authors retain copyright under CC BY-NC 4.0 license. The research complies with ethical standards and institutional guidelines.
Indexed In
Similar Articles
Leveraging Artificial Intelligence for Early Diagnosis and Predictive Healthcare Solutions
string(12) "Karan Mahato" Mahato, K.
(2026)
DOI: 10.55041/ijsmt.v2i5.267
Design and Integration of Smart MEP Systems using BIM for A Proposed Building
string(12) "Pranay Kurve" Kurve, P.et al.
(2026)
DOI: 10.55041/ijsmt.v2i4.410
Anesthesia Detection System
string(15) "C Karthick Raja" Raja, C. K.
(2026)
DOI: 10.55041/ijsmt.v2i5.146
Scroll to Top